TagAmReadingSciFi

Review: Foundation and Empire

Foundation 1

Foundation and Empire Foundation, Book 2 Isaac Asimov Science Fiction HarperCollins 26 September 2019 Audiobook 9h 33m Audible Winner of the Hugo Award for Best All-Time Series. The Foundation series is Isaac Asimov’s iconic masterpiece. Unfolding against the backdrop of a crumbling Galactic Empire, the story of Hari Seldon’s two Foundations is a lasting testament to an extraordinary imagination...

Review: Foundation

Foundation 1

Foundation Foundation, Book 1 Isaac Asimov Science Fiction HarperCollins 26 September 2019 Audiobook 8h 56m Audible Winner of the Hugo Award for Best All-Time Series. The Foundation series is Isaac Asimov’s iconic masterpiece. Unfolding against the backdrop of a crumbling Galactic Empire, the story of Hari Seldon’s two Foundations is a lasting testament to an extraordinary imagination, one whose...

Review: Feersum Endjinn

Feersum Endjinn Standalone Work Iain M Banks Science Fiction Hachette Audio UK 3 January 2013 Audiobook 9 hrs and 56 mins Audible There are so many layers – allegories if you will – that it’s spoilers to go into too many details. The synopsis only scratches the surface of the details and ingenuity that abounds in this tightly written novel. Virtual reality, reincarnation...

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About me

Many (many) years ago, I discovered role-playing and Dungeons and Dragons in one of the after school clubs. It revealed a universe that allowed me to flex my storytelling muscles and enjoy a mixture of fantasy and sci-fi and feed the escapist dreamer inside.

Over time, I played (and story-led - marked with *) many systems including Call of Cthulhu*, Shadowrun, Dungeons & Dragons*, Middle Earth, In Nomine*, Bushido, Chivalry & Sorcery, Chill, Warhammer, Warhammer 40k, Gammaworld, Hawkmoon, Stormbringer, Immortals*, Marvel Super Heroes, Paranoia, RuneQuest, Vampire: The Masquerade*, and a couple of systems my own devising (Medieval* and Parody*).

I explored live-action role-playing – eventually running my own club and developing my own LARP systems (Fools Gold and Dream Conquest) – and usually found myself in script-writing or game-master duty, writing over 500 individual live adventures over the period (usually weekly), many linked into the world events of the fantasy land we created. I also volunteered for Curious Pastimes and Lorien Trust at their main LARP events (special effects at the Ritual Circle), and did a little script work, cameos and improv for Curious Pastimes. I was also the South East's Editor (UK) for the LARP magazine The Adventurer.

I was also the artistic director for English Heritage for their live Halloween Horrors events at Fort Amherst in Kent from 1998-1999.

The rest, as they say, is history.