TagIsaac Asimov

Review: Second Foundation

Foundation 1

Second Foundation Foundation, Book 3 Isaac Asimov Science Fiction HarperCollins 26 September 2019 Audiobook 9h 7m Audible Winner of the Hugo Award for Best All-Time Series. The Foundation series is Isaac Asimov’s iconic masterpiece. Unfolding against the backdrop of a crumbling Galactic Empire, the story of Hari Seldon’s two Foundations is a lasting testament to an extraordinary imagination, one...

Review: Foundation and Empire

Foundation 1

Foundation and Empire Foundation, Book 2 Isaac Asimov Science Fiction HarperCollins 26 September 2019 Audiobook 9h 33m Audible Winner of the Hugo Award for Best All-Time Series. The Foundation series is Isaac Asimov’s iconic masterpiece. Unfolding against the backdrop of a crumbling Galactic Empire, the story of Hari Seldon’s two Foundations is a lasting testament to an extraordinary imagination...

Review: Foundation

Foundation 1

Foundation Foundation, Book 1 Isaac Asimov Science Fiction HarperCollins 26 September 2019 Audiobook 8h 56m Audible Winner of the Hugo Award for Best All-Time Series. The Foundation series is Isaac Asimov’s iconic masterpiece. Unfolding against the backdrop of a crumbling Galactic Empire, the story of Hari Seldon’s two Foundations is a lasting testament to an extraordinary imagination, one whose...

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    About me

    About 40 years ago, I discovered role-playing and Dungeons and Dragons in one of the after school clubs. It revealed a universe that allowed me to flex my storytelling muscles and enjoy a mixture of fantasy and sci-fi and feed the escapist dreamer inside.

    Over time, I played (and story-led - marked with *) many systems including Call of Cthulhu*, Shadowrun, Dungeons & Dragons*, Middle Earth, In Nomine*, Bushido, Chivalry & Sorcery, Chill, Warhammer, Warhammer 40k, Gammaworld, Hawkmoon, Stormbringer, Immortals*, Marvel Super Heroes, Paranoia, RuneQuest, Vampire: The Masquerade*, and a couple of systems my own devising (Medieval* and Parody*).

    I explored live-action role-playing – eventually running my own club and creating my own LARP systems (Fools Gold and Dream Conquest) – and usually found myself in script-writing or game-master duty, writing over 500 individual live adventures over the period (usually weekly), many linked into the world events of the fantasy land we created. I also volunteered for Curious Pastimes and Lorien Trust at their main LARP events (special effects at the Ritual Circle), and did a little script work, cameos and improv for Curious Pastimes. I was also the South East's Editor (UK) for the LARP magazine The Adventurer. The biggest event I ran was a 10-month modern-day "murder mystery" LARP set around parts of Kent where characters were "always-on" and could get updates and interactions at any time outside of scheduled events. That was in the 1990s.

    I was also the artistic director for English Heritage for their live Halloween Horrors events at Fort Amherst in Kent from 1998-1999.

    Now, I write as the mood takes me with occasional competitions and challenges, and this year (2020) I will be taking on #NaNoWriMo.

    Here's to the future!