TagScribophile

Dog’s Dinner

Johns Kitchen in Berlin

“Friedrichstrasse tomorrow, Rex. Hope there aren’t any complications. What do you think?” John slowly cut a strip from the steak he was preparing, sensing each sinew sever through his skilled fingers. He glanced at the u-bahn map on the wall. “Two stops.” He looked down at his faithful pit-bull, tongue lolling out of his salivating mouth, and sniffed. “You need a bath.” He flicked a cut of steak...

Defalcator

Silver Pineapple in the Sea

“Do you think they will ever come back?” Her voice trilled, resonating like dancing metal shards jangling in the breeze. “I think so.” The other’s cadence was more measured and cleaner, yet neither female nor male. “How long has it been now?” She asked. “For who?” It was almost a statement with barely an inflection. The water lapped quietly over the silver sand on the shore while the whiteness of...

Mother

Mum

When I stepped out of the teleporter, the first thing I saw was my mother, her back towards me. Her hair permed and snow-white. Well, it always had been, and she was wearing the vermillion cashmere sweater I had bought her for Christmas over her knee-length crimson skirt. She was always one for the classic look. “Your late, son,” she said hearing me step down from the pad. “I made your...

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About me

Many (many) years ago, I discovered role-playing and Dungeons and Dragons in one of the after school clubs. It revealed a universe that allowed me to flex my storytelling muscles and enjoy a mixture of fantasy and sci-fi and feed the escapist dreamer inside.

Over time, I played (and story-led - marked with *) many systems including Call of Cthulhu*, Shadowrun, Dungeons & Dragons*, Middle Earth, In Nomine*, Bushido, Chivalry & Sorcery, Chill, Warhammer, Warhammer 40k, Gammaworld, Hawkmoon, Stormbringer, Immortals*, Marvel Super Heroes, Paranoia, RuneQuest, Vampire: The Masquerade*, and a couple of systems my own devising (Medieval* and Parody*).

I explored live-action role-playing – eventually running my own club and developing my own LARP systems (Fools Gold and Dream Conquest) – and usually found myself in script-writing or game-master duty, writing over 500 individual live adventures over the period (usually weekly), many linked into the world events of the fantasy land we created. I also volunteered for Curious Pastimes and Lorien Trust at their main LARP events (special effects at the Ritual Circle), and did a little script work, cameos and improv for Curious Pastimes. I was also the South East's Editor (UK) for the LARP magazine The Adventurer.

I was also the artistic director for English Heritage for their live Halloween Horrors events at Fort Amherst in Kent from 1998-1999.

The rest, as they say, is history.