Binary Sun


White noise, his only friend
A million miles from anywhere.
He surveyed again the binary sun 
Whose gravity had him snared.

Shadows crawled across twitching dials.
He could do nothing but despair.
These majestic stellar souls entwined
With invisible gravity, unaware.

On the outer rim of the Milky Way
For millennia they had danced there.
His life’s journey to touch the souls of stars;
Fifty years on – still getting nowhere.

Frozen for a moment as the corona
Of one star erupted and sent out a flare.
Blindsided. Intoxicated. Lost. Found.
Head spinning. Heart pounding. Scared.

Had he just touched the hand of God
Or been touched by angels? Did he dare
Dream his quest fulfilled, or his journey
Never done? Agape. Wide-eyed, he stared.

Their fire reached in, touched his heart.
Changed his thoughts, feelings, cares.
Stupified, his cocooned soul eclosed,
Unfolded its wings, was born again there.

© April 2019. All Rights Reserved.

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By Edward

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    About me

    About 40 years ago, I discovered role-playing and Dungeons and Dragons in one of the after school clubs. It revealed a universe that allowed me to flex my storytelling muscles and enjoy a mixture of fantasy and sci-fi and feed the escapist dreamer inside.

    Over time, I played (and story-led - marked with *) many systems including Call of Cthulhu*, Shadowrun, Dungeons & Dragons*, Middle Earth, In Nomine*, Bushido, Chivalry & Sorcery, Chill, Warhammer, Warhammer 40k, Gammaworld, Hawkmoon, Stormbringer, Immortals*, Marvel Super Heroes, Paranoia, RuneQuest, Vampire: The Masquerade*, and a couple of systems my own devising (Medieval* and Parody*).

    I explored live-action role-playing – eventually running my own club and creating my own LARP systems (Fools Gold and Dream Conquest) – and usually found myself in script-writing or game-master duty, writing over 500 individual live adventures over the period (usually weekly), many linked into the world events of the fantasy land we created. I also volunteered for Curious Pastimes and Lorien Trust at their main LARP events (special effects at the Ritual Circle), and did a little script work, cameos and improv for Curious Pastimes. I was also the South East's Editor (UK) for the LARP magazine The Adventurer. The biggest event I ran was a 10-month modern-day "murder mystery" LARP set around parts of Kent where characters were "always-on" and could get updates and interactions at any time outside of scheduled events. That was in the 1990s.

    I was also the artistic director for English Heritage for their live Halloween Horrors events at Fort Amherst in Kent from 1998-1999.

    Now, I write as the mood takes me with occasional competitions and challenges, and this year (2020) I will be taking on #NaNoWriMo.

    Here's to the future!