CategoryScrapbook

A collection of research I have done over the years that you may also find useful, along with my own notes on ideas I work through “out loud” – kind of a brain dump of “what if’s”.

The Epics of Gilgamesh

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Central to the origin stories was Gilgamesh, the shepherd king of Erech. He was as strong as the savage bull, the most splendid amongst heroes and the most glorious amongst men. His strength was unrivalled and he had the most extraordinary good looks ...

Gamesmanship

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To define it simply, Gamesmanship is “The Art of Winning Games without actually cheating.” But shouldn’t winning naturally follow experience, practice and determination? Quite often, but the lesser player can still win if he employs a little tactical Gamesmanship throughout the match. So many books have been written on the subject of games and the tactics of play, but so few...

On Fox Spirits

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Fox spirits occupy the same mythological niche as the faerie in Western mythology. They are beautiful beyond endurance, elusive, powerful, mischievous and vindictive. In Chinese mythology, the human form is the pinnacle of creation. All animals, and sometimes plants seek to achieve human form on their way to immortality ...

the ALEPH

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I arrive now at the ineffable core of my story. And here begins my despair as a writer. All language is a set of symbols whose use among its speakers assumes a shared past. How, then, can I translate into words the limitless Aleph, which my floundering mind can scarcely encompass?

Time: Linear or Not? Cause & Effect

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On a journey like this one, it is difficult to know where to begin, to define the singularity which is the source of this conjecture. It is really a tale of many related parts, each affecting the other, and a tale that tells itself through these other aspects of itself. So, maybe it is better to talk about these other aspects and let you decide. Cause & Effect In recent years, modern...

Towards a Unified Theory of Everything

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As the human mind learns more of the nature of the universe, both spiritually and scientifically, we find many occurrences of micro- and macro-cosmic scenarios. On the grand scale of the universe, the presence of stars and galaxies could be likened to the presence of atoms and molecules in our own bodies and everything around us ...

Language Barriers

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The English language is a problem. True it is quite a simple language, but to discuss complex issues it does not provide an adequate information transference conduit. Try describing clever, or black without reference to their opposites ...

Further thoughts on time travel

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If we accept the postulate of linear time as a dimension, then we must accept the postulate of time travel. After all, if we can walk back and forth on a white line in one dimension, then why can't we move back and forth on the line of time?

Tools of Witchcraft

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This post is made as an aid to research for the stories I write, and for anybody else seeking the information. I don't profess to write it first hand, but simply collate a summary for reference ...

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About me

Many (many) years ago, I discovered role-playing and Dungeons and Dragons in one of the after school clubs. It revealed a universe that allowed me to flex my storytelling muscles and enjoy a mixture of fantasy and sci-fi and feed the escapist dreamer inside.

Over time, I played (and story-led*) many systems including Call of Cthulhu*, Shadowrun, Dungeons & Dragons*, Middle Earth, In Nomine*, Bushido, Chivalry & Sorcery, Chill, Warhammer, Warhammer 40k, Gammaworld, Hawkmoon, Stormbringer, Immortals*, Marvel Super Heroes, Paranoia, RuneQuest, Vampire: The Masquerade*, and a couple of my own devising (Medieval* and Parody*).

I explored live-action role-playing – eventually running my own club and developing my own LARP systems (Fools Gold and Dream Conquest) – and usually found myself in script-writing or game-master duty, writing over 500 individual live adventures over the period, many linked into the world events of the fantasy land we created. I also volunteered for Curious Pastimes and Lorien Trust at their main LARP events (special effects at the Ritual Circle), and did a little script work, cameos and improv for Curious Pastimes. I was also the South East's Editor (UK) for the LARP magazine The Adventurer.

The rest, as they say, is history.