The Legend of Sleepy Hollow

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The Legend of Sleepy Hollow Book Cover
The Legend of Sleepy Hollow Washington Irving Ghost Story Audible Studios 9 September 2014 Audiobook 1 hr and 15 mins Audible

Written in 1820, the language is far more prosaic than literature today. It is also a straight narrative with no dialogue. This audiobook, read by Tom Mison who plays Ichabod Crane in the TV show of the same name, was well read and captured the essence of the haunting tale of Ichabod Crane and the Headless Horseman.


The story is set in 1790 in the countryside around the Dutch settlement of Tarry Town (historical Tarrytown, New York), in a secluded glen called Sleepy Hollow. Sleepy Hollow is renowned for its ghosts and the haunting atmosphere that pervades the imaginations of its inhabitants and visitors. Some residents say this town was bewitched during the early days of the Dutch settlement. Other residents say an old Native American chief, the wizard of his tribe, held his powwows there before the country was discovered by Master Hendrick Hudson. The most infamous spectre in the Hollow is the Headless Horseman, said to be the ghost of a Hessian trooper who had his head shot off by a stray cannonball during “some nameless battle” of the American Revolutionary War, and who “rides forth to the scene of battle in nightly quest of his head”.

Review

Written in 1820, the language is far more prosaic than literature today. It is also a straight narrative with no dialogue. This audiobook, read by Tom Mison who plays Ichabod Crane in the TV show of the same name, was well read and captured the essence of the haunting tale of Ichabod Crane and the Headless Horseman.

Having only ever seen an old cartoon based on the work and Tim Burton’s piece featuring Johnny Depp, I wasn’t expecting the relatively short and relatively unexpected ending, though would say that Burton’s film did stay close to the subject matter. However, as a short ghost story with its necessary epilogue to ease (and further mystify) the fate of our lead, it works well and was an hour well spent listening to the audiobook.

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By Edward

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About me

Many (many) years ago, I discovered role-playing and Dungeons and Dragons in one of the after school clubs. It revealed a universe that allowed me to flex my storytelling muscles and enjoy a mixture of fantasy and sci-fi and feed the escapist dreamer inside.

Over time, I played (and story-led*) many systems including Call of Cthulhu*, Shadowrun, Dungeons & Dragons*, Middle Earth, In Nomine*, Bushido, Chivalry & Sorcery, Chill, Warhammer, Warhammer 40k, Gammaworld, Hawkmoon, Stormbringer, Immortals*, Marvel Super Heroes, Paranoia, RuneQuest, Vampire: The Masquerade*, and a couple of my own devising (Medieval* and Parody*).

I explored live-action role-playing – eventually running my own club and developing my own LARP systems (Fools Gold and Dream Conquest) – and usually found myself in script-writing or game-master duty, writing over 500 individual live adventures over the period, many linked into the world events of the fantasy land we created. I also volunteered for Curious Pastimes and Lorien Trust at their main LARP events (special effects at the Ritual Circle), and did a little script work, cameos and improv for Curious Pastimes. I was also the South East's Editor (UK) for the LARP magazine The Adventurer.

The rest, as they say, is history.